Yeah, the title is catchy.. Isn’t it? I’ve been reading this (well, honestly a cleaned up variation of this) all week on various sites. And it got me thinking… is it true?

Better yet… I have to admit, I’ve steered clear of Indie games for the most part throughout my gaming career. I don’t know why.. I guess I like to play it safe. Sad, but true.

Today, Nintendo released three Wii Indie games for purchase on the eStore for the Switch:

  • Little Inferno – 11.99$ CAD
  • Human Resource Machine – 10.99$ CAD
  • World of Goo – 11.99$ CAD

I believe that they are all a dollar or two cheaper in the US eStore.

And of course, The Binding of Isaac: Afterbirth+ drops tomorrow (March 17, 2017) for the Nintendo Switch both digitally and the physical edition (yes, I have this bad boy preordered).

the-binding-of-isaac-afterbirth-ps4-review-8-1068x601

 

There’s also been a lot of talk about the price of production of Switch games, mainly because the cartridges cost more to produce than a Blu-ray disc. That said, there’s a little something called Economics of Scale, for you economics people out there.

The more you produce, the less (in theory) it should cost.

But, again, there’s that pesky little thing called Risk. Will Indie developers roll the dice and hope people will buy their games on the Switch?

I won’t deny a game like Binding of Isaac definitely is for a certain type of player (and probably not young children, haha). So that’s not a great example (though from reading Reddit, I’m sure they are going to do a killing on sales tomorrow).

Indie games are hit and miss on Xbox and Playstation. There’s so many out there, and so many players. Also, a lot of games over time end up in the ‘free’ category due to those platforms free monthly games. Personally, I didn’t go out of my way to buy an Indie game on either platform unless it was free, or heavily discounted. There were a few gems out there, that’s for sure though.

The popularity (and scarcity) of the Nintendo Switch could be a gold mine for Indie developers looking to tap another revenue stream. Some people think the lack of available units (consoles) on the market is a problem for Nintendo. I don’t think so. I went crazy buying and pre-ordering when I got mine a week after launch (still two games coming down the pipe, and going to pre-order probably another half dozen soon).  Developers looking to cash in should definitely release what they feel is their top-tiered games on the Switch.. flooding the console with poor quality games will only serve to hurt developers cash in (and I think it would be better to have fewer better quality Indie games then a large selection of mediocre games.. but that’s just me).

Don’t get me wrong, there are a ton of garbage indie games out there… My biggest issue with the Wii was the sheer amount of crappy indie games. It kept me from buying many games on that console. I’d like to delve more into the Indie world on the Switch.. Honestly it was a big selling feature for me reading those early articles.

This post has gone so far off the tracks (I blame Netflix… fuck you Star Trek: Deep Space Nine, hahah).

I’ll leave this though out there… What developers and games would you like to be seen on the Switch? Anything you don’t want to see?

 

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